Race 4 Extinction

No, I haven’t given up on “Bugger!”: this is a project that emerged from a 48-hour Game Jam, and I’m not one to leave something half finished-oh-god-help-me-I-have-OCD!

“Join the March of Progress”

“R4E” inspired by the likes of “Canabalt” and “Dino Run“, so involves running constantly from left to right and avoiding obstacles while collecting items. The player follows the course of human evolution: each level corresponds to a distinct time period with a different character with strengths, weaknesses and abilities:

This game was a collaborative effort, created by myself, Mattia R. and Mauro M. Music was done by 93 Steps and Franceso L. The theme of the jam was “extinction”, and Mattia’s idea was to have a character slowly evolving from monkey to self destruction. Not to give anything away, it doesn’t end well…

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Game Jamception

“Yo dawg, herd you liked game jams, so we put your jam in a jam so you can jam while you jam!”

In the last month I’ve attended 3 game jams:

  1. Game Dev Party Lyon March 23-26,
  2. Ludum Dare 26  April 26-29,
  3. CHI 2013 “Games [4 Design]” game jam April 27-28

As you can see, two were at the same time!

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